Campers have the option to participate in one or two studios for the week. Availability of studios subject to enrollment numbers.
Morning Workshops | 9 am-12 pm
Studio Description: Students in this workshop will explore methods to bring dynamic characters to life through collaboration, game-play, and deep-dives into various prompts and challenges. Whether designing an alien from a far-off world or the mascot for a children’s cereal, we can engage illustrative design principles like composition, pose, color, lighting, shape-play, textures, and more to add details, meaning and story to your characters. Students will gain skills in Adobe Creative Suite, Magma Studio, and traditional media as we first create unique, unexpected characters rich in personality and then make them move using the principles of animation.
- Computer with internet access
- Camera or scanner (phone camera or scanner app will work)
- Pressure Sensitive drawing input (one of the following):
- Digitizing tablet – (Wacom Intuos or Intuos Pro, or similar)
- Drawing screen – (Wacom One or Wacom Cintiq 13, 16, or similar)
- Integrated drawing screen that supports pen pressure like the Microsoft Surface 3 or 4
- iPad Pro/Apple Pencil with Astropad (mac only but PC is in Beta)
- Copy/blank paper
- Pencils, pens, and markers for sketching
Studio Description:Have you ever wanted to design your own sneakers? Do you love streetwear and fashion? In this class learn how to design footwear like the pros, from identifying trends, creating mood boards, brainstorming ideas, iterative sketching, applying performance attributes, to styling. Students will learn terms of the trade, materials used, and basic principles of athletic shoe-making. By the end of the workshop students will design their own fashion driven athletic sneaker based off of their own trend forecasting and research. Students will be able to rapidly sketch multiple designs, create marker renderings to show color options and materials, understand and apply the basics of creating photo realistic digital drawings, select materials, and visualize their own concepts. Students create a final presentation and a portfolio of their unique design that is a fantastic addition to any fine art or industrial design college portfolio application.
Technology Requirements: Computer with internet access and access to a black and white printer.
Instructor: Daniel Coburn
Studio Description:Learn to express yourself and your ideas using the camera that you carry in your pocket! We’ll discover new and exciting ways to use your mobile device to make awesome images. Use these techniques to impress your friends and followers on social media. Rethink the way you make selfies, photographic avatars, and profile pictures. Learn to make collaborative photographs with your peers using FaceTime or Zoom. We’ll discover some new plugins and applications that will help take your digital images to the next level!!
Technology Requirements: Mobile phone with camera or tablet with camera
Studio Description: This hands-on workshop will introduce students to the Adobe Creative Suite, rapid ideation and brainstorming using the Think Wrong process, publication design, and DIY zine making. Student participants will explore a range of analog and digital making processes, from hand assemblage to digital collage. The workshop will culminate in a student designed DIY zine. Using the Think Wrong brainstorming process as a launching point, students will create their own unique zine, which will be digitally published on ISSUU.com. Each workshop day will include intensive ideation, making and design development, along with process critiques.
Technology Requirements: Computer with internet access. (Optional: Access to a printer, nice to have but not required)
- 8.5 x 11 copy paper (white)
- Markers (Sharpie and/or felt tip)
- Glue stick
- Old newspaper/magazines for collage
Afternoon Workshops | 1-4 pm
Instructor: Casey Franklin
Studio Description: TBA
Technology Requirements: TBA
Supply List: TBA
Studio Description: Students will learn design principles for cities and architecture and apply these principles through the Minecraft (Java) platform. Students will gain knowledge on the Garden City Movement and use symmetry, repetition, and other design strategies to create a collective Garden City. Within the city, students will also explore how to create different types of buildings and landscapes that support the overall layout of the designed city.
Technology Requirements: Computer with internet access and Minecraft.
Studio Description: Students will design a brand identity for their hardest client: Themselves! We will create a whole suite of brand identity graphics (logo, typography, pattern and other brand assets) to apply to their life (YouTube page, Twitch stream, TikTok, Twitter, Instagram, etc ). To use on their portfolio, their college applications, their own design/photography business or anything else they do and want to communicate to the world. Students will learn how to conceptualize logo ideas, sketch and then best practices to translate those idea into visuals using a logo grid and Adobe Illustrator.
Technology Requirements: Computer with internet access and camera (phone camera is fine).
- Plain paper or grid paper for sketching
All campers will need access to a computer with teleconferencing abilities (webcam) and internet access. Additional supplies may be required to fully participate in your studio. Technology and supply requirements are listed under each studio description.
We recommend all campers have the following supplies for project ideation and file storage:
- Pencils and erasers
- Markers (various tips)
- Flash drive
Temporary access to the Adobe Creative Suite and other software programs will be provided unless otherwise stated.